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Autoren Lux, Joelle-Denise; Budke, Alexandra  
Titel Playing with complex systems? The potential to gain geographical system competence through digital gaming.  
URL https://doi.org/10.3390/educsci10050130  
Erscheinungsjahr 2020, Jg. 10, H. 5  
Seitenzahl 31 S.  
Zeitschrift Education Sciences (Basel)  
ISSN 2227-7102  
Dokumenttyp Zeitschriftenaufsatz; online  
Beigaben Literaturangaben; Tabellen; Abbildungen  
Sprache englisch  
Forschungsschwerpunkt Digitalisierung im Bildungsbereich  
Schlagwörter Denkfähigkeit; Denkprozess; Entscheidung; Entscheidungstraining; Problembewusstsein; Problemlösen; Digitale Medien; Videospiel; Situationsansatz; Simulationsspiel; Spiel; Problemorientiertes Lernen; Systemisches Denken; Spielorientierter Unterricht; Geografieunterricht; Klimawandel; Simulationsprogramm; Migration; Sozio-Ökologie; Komplexes System; Problembewältigung  
Abstract The current socio-ecological challenges and phenomena that are major topics of geography education, like climate change and migration, are highly complex. Maturity in these contexts requires a networked way of thinking, and a systemic competence that is difficult to develop in geography classes alone. Digital games that simulate complex systems which include the pressing issues of today's challenges may be a useful supplement to foster systems thinking. In this study, we develop a framework to assess the complexity of in-game systems. A subsequent analysis of a selection of current commercial strategy and simulation games shows how system complexity is designed differently in the various games. Based on these results, we make recommendations for the selection and use of different games in formal and informal learning contexts. (Orig.).  
Förderkennzeichen 01JD1810A